is catching fish manual? becaue npthing is happening.
A Wonderful Day of Fishing
A downloadable experiment for Windows
An experimental horror game I made in a weekend, exploring isolation, the uncanny valley, and repetition as core concepts. You play as a lonely man out at sea for a lovely day of fishing. A mood piece.
If you like the game, be sure to follow me on Itch and Twitter!
Click download now to get access to the following files:
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It would be cool if this was ported to flash/web.gl/html and could be played in a browser.
The idea of this game as a psychologival horror is pretty good, but other than that, there's not much to it which can hold the attention of the player. My suggestions:
- There's no practical difference between the two buttons, unless you somehow catch the flesh cube. Make a hunger meter for the game, so there'll be a reason to consider our choices when pressing a button;
- With a few exceptions, there's no practical difference between the cursed fish as well. Make each one of them affect the atmosphere differently, and don't make the changes happen suddenly. Make a slow build-up for shit to get mental;
- Make an end for this game, and I thinkthe best would be for such a game if there were only game overs, but without the player knowing it.
the download wont work
Gave it a go...
Well, I had fun playing overall but I got really bored eventually. It was too repetitive for me, and I honestly had no idea if the game even had an end to it.
Very.... um.... interesting game. I do think the idea is interesting but there seems to need to be more to it. Something to keep the player more interested. Even though the video is only 7 minutes long, it's edited down quite a bit from about 30 minutes of me just clicking. Either way though, I like the concept and the original horror idea.
i love fishing bffs for fishing
okay, seriously, how do you exit. I need to do school.
Edit: Had to restart my computer to exit. Likely won't be playing this game again because with all of the tabs I have open, it's inconvenient to restart my computer to exit a game. I pressed literally all the buttons on my keyboard and nothing happened, so I would recommend adding a way to exit. Or at least a more obvious way.
I think this game was incredibly interesting. Just a good creep factor that makes it so intriguing, and wanting to play to discover more. However, it began to grow repetitive and rather boring as you continue to catch the same fish and eating or releasing seems to have no impact on the game play. I actually got excited when it started raining, though I'm not sure if it was always raining.
More variety would be nice, and I also can't figure out how to exit the game, haha.
Nice to see something so unique, and so surprisingly calm yet disturbing.
Nice to see a bit different take on horror. A relaxing fishing game with a few suprises. You did this one really good Nicklives.
I enjoying the slow gameplay and fishing experience. Cute and simple graphic. Good variety of fishes to catch even if they later comes back more often. The only thing i missed was some different sound in the background. The wind does a good job, but some bird sound or something to change it up would been nice too.
I gonna try out more of you games Nick. Really like what you did with this game.
well i sunk into the red and the game kept going so yay
Hi! Thanks for making this game, I made you a video
What an interesting game.. I think I became Aquaman? But I lost my eyes for a second.. I think I had fun fishing!
What a delightfully unnerving game this was...
Hello, this is the second part of my gameplay. Please show some support. Thank you.
this game was interesting I had a lot of fun with it. I appreciate the undertones that run through it. Also I go a little sea crazy!
After playing the game and reading the description, I understand that the game is trying to explore loneliness and desperation to end the game by eating the red cube.
The concept of having background music as the sound of the waves at the sea sort of actually made the mood more calming and relaxing (to me). I was actually playing the game feeling quite relaxed and even after eating the red cube and watching the man sinking into the ocean, I didn’t really feel the part of horror in the game.
Personally, I feel that loneliness comes from the feeling when you are present but everyone treats you as if you were absent or invisible to them. I personally (to me) feel that the concept of feeling lonely is a lacking in the game because we are just playing as an old man fishing until we want them to stop by consuming the red cube. I hope that you can develop and build on the idea of loneliness.
Overall, this is a very interesting and good game that will attract many people’s attention. I hope to see more endings and a better version of the game in the future. Good job!
Idea was stolen without credit from Squidbiscuit on Tumblr.
Yeah, because fishing as a concept for video games has never in the history of man been utilized before this point in time. A cartoonist on Tumblr is the first human being to have even conceived of fishing.
This is a nearly 4 year old prototype I made back in late 2014. While the idea is incredibly similar, this is just a coincidence. Here’s a link to a post I made featuring the game on SA back in 2015: https://forums.somethingawful.com/showthread.php?threadid=3648165&userid=199281
Definitely one of the weirdest game i've played. The artstyle was nice, but i didn't rly get the point of the game or the "goal". I know it's an experimental game but still, a bit of explanation would be good imo. But other than that it was a good game, simple and weird.
I actually liked the slow pacing and little creepy effects. This was a nice.... well it wasn't "nice" haha, Good game, I hope to play your future stuff! start time is 3:20
This was really weird and uneasing for me.
Fishing + Hard Drugs = This Game!
I'll start with the things I liked. The art is well drawn and at times extremely creepy, like when the man smiles with a huge grin or has his eyes presumably gauged out, everything looks excellent. I'm going to give props to the overall simplicity of the game, I don't really know how to describe my other thoughts on it other than by saying that it's weird but I found it interesting. There's no story, no context, just a man and some weird fish...but that's okay, because I felt that enough happened where that you can interpret the individual meanings in your own way.
The only thing that I'll say that's bad about the whole experience is that I wasn't sure when it was actually over, and now that I write this I'm not actually sure if this is a bad thing or an intentional game design choice. When the man and his boat eventually sink, the player can choose to continue fishing and I assume that this plays into the concept of repetition that you were looking to create.
I don't think I ran into bugs throughout my play time, but I have no idea.
This is a weird game, I don't even know what to rate it. It definitely succeeds as an experimental horror game and even as a psychological horror game, I wouldn't call anything that happens in it particularly "scary" but it sent my mind running wild, trying to figure out what exactly was happening at a given moment. In the end I just felt weird, uneasy and confused...but I'm guessing that's what you set out to do.
I hope you don't mind but I made a short let's play of my time with the game over on my channel.
Cheers and best wishes to you,
A very cool short horror game mood was set well and the art style was lovely
This was a really cool and weird game, i don't think I got the chance to complete it but I gave it a shot and was really happy with what I played. I may come back and do a complete play through of it if I can.
Great experimental horror game man although the game ends in a sinking boat part but the suspense, holy god its so perfect :D good job dev!
No idea. Nothing happened. Guy showed his teeth once then went back to normal. A way to quit the game would make a good addition. I like the art.
Really creepy! Love the animations though
It's part 2 of the double feature. Interesting concept for a game...experience...whatever it is I liked the suspense of wondering if the fish were going to have a different effect, or what you might catch next.
So I didn't know what to make of this game. It wasn't really scary like other horror games but it was definently suspensful. Not knowing what was going to happen was pretty scary for me. Your game is first in my video. Awesome way to make it more suspenseful.
Huge fan of your work on Doodle Date so of course I'm checking this out. I really like it regardless of if the sinking and nothing after is a bug or not, it was the anticipation of what was to come and not delivering that kind of made it, you know? Can't wait to see what comes next (and that Doodle Date DLC in the future) :D
I gave er' a go - I think I ran into a very odd bug of sinking though.